Emissions

From Her Monsters Almanac
Revision as of 19:34, 7 March 2024 by Se7en (talk | contribs) (Created page with "The emissions of $OATH token is separated into four distinct phases: Phase 1 - Initial Launch: 0-4 months Phase 2 - Team Release: 5-22 months Phase 3 - Continuation: 23-60 months Phase 4 - Maintenance: 61+ months Initial Launch - 0-4 Months This phase represents the initial supply, and the first few months of liquidity provision and marketing that will be used to build an initial following for the token. The inflation during this period is the second highest, as it...")
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The emissions of $OATH token is separated into four distinct phases:

Phase 1 - Initial Launch: 0-4 months

Phase 2 - Team Release: 5-22 months

Phase 3 - Continuation: 23-60 months

Phase 4 - Maintenance: 61+ months

Initial Launch - 0-4 Months

This phase represents the initial supply, and the first few months of liquidity provision and marketing that will be used to build an initial following for the token. The inflation during this period is the second highest, as it includes almost all sources of token output excluding team supply.

Team Release - 5-22 Months

This phase is that of greatest inflation as the team’s supply is fully released over this 18 month period. The initial spike represents the first four month cliff being paid.

Continuation Phase - 23-60 Months

This is principally represented by DeFi payouts and engagement. This is designed to maintain output of rewards for an extended period of time for the game’s players. The principal output of tokens will be determined by the player base, and how actively the games engagement mechanics are used.

Maintenance Phase - 60+ Months

This represents the ongoing payout without continued DeFi payouts. Rewards are still available for engagement, and can easily be designed to pay out in perpetuity. As such, inflation is lowest from this time until the game's eventual end.