Hulk

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Revision as of 03:06, 10 February 2024 by Se7en (talk | contribs) (Hulk class information breakdown)
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Hulk (HK):

RAGE (PASSIVE) - Rage bar, everytime everytime hulk is hit, fills until hulk is enraged. When enraged: 1. the next time hulk is hit, will respond with a powerful rage attack / 2. As long as enraged, attacks made have +10% / 3. Only calms down if not attacked for 2 rounds, or if hulk lets out rage attack in response, starting fresh RECOVER (SPECIAL MOVE) - Choice to heal (20% * MaxHP - CurHP)[3 max cap] In metadata = Hit Points +15 / STR +15 / Dexterity -10 UNSTOPPABLE - % chance to ignore defense, dodge and block (3x-15/4x-12/5x-10) HK Prio Boss Trait: –