Classes: Difference between revisions

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TIER 1 classes have 1 corresponding base trait in their metadata that is boosted by 10+ points<br />


TIER 1 classes have 1 corresponding base trait in their metadata that is boosted by 10+ points
== TIER 2 Classes ==
 
The classes that makeup TIER 2 are:
 
== TIER 2 CLASSES ==
The classes that makeup TIER 2 are  


=== [[Berzerker|BERZERKER]] ===
=== [[Berzerker|BERZERKER]] ===
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=== [[Stuntman|STUNTMAN]] ===
=== [[Stuntman|STUNTMAN]] ===
TIER 2 classes have 2 corresponding base traits in their metadata that are each boosted by 5+ points






TIER 2 classes have 2 corresponding base traits in their metadata that are each boosted by 5+ points
==TIER 3 Classes==


The classes that make up TIER 3 are:


=== [[Ghost|GHOST]] ===


==TIER 3 CLASSES==
=== [[Hulk|HULK]] ===


The classes that make up TIER 3 are LOOSE CANNON, GHOST, SURVIVALIST, RACER, MERCENARY, HULK
=== [[Loose Cannon|LOOSE CANNON]] ===


TIER 3 classes have 2 corresponding base traits that are each boosted by 15+ points, and 1 base trait that is decreased by 10- points
=== [[Mercenary|MERCENARY]] ===


===Ghost (GT):===
=== RACER ===
In metadata = Dex +15 / Perception +15 / Strength -10
3x - str +10 - poison (10% chance to poison opp for 3 rounds for 10%, 7%, 5% of initial hit damage) / 4x STR +12 - Poison (15% chance of poison 3 turns for 12%/9%/7% of initial hit) / 5x STR +15 -  20% chance to poison target for 3 rounds for 15/12/10 % of initial hit
SPECIAL MOVE - DIVERSION - Seng ghost to chosen opponent that Terrifies them and has a change of implementing random other effect
PRIO GT PERK - Poison (20% / 3 / 15%) / STR +10
BUFF (Passive team perk): Deducted strength from class structure is returned to the group


=== Hulk (HK):===
=== SURVIVALIST ===
RAGE (PASSIVE) - Rage bar, everytime everytime hulk is hit, fills until hulk is enraged. When enraged: 1. the next time hulk is hit, will respond with a powerful rage attack / 2. As long as enraged, attacks made have +10% / 3. Only calms down if not attacked for 2 rounds, or if hulk lets out rage attack in response, starting fresh
TIER 3 classes have 2 corresponding base traits that are each boosted by 15+ points, and 1 base trait that is decreased by 10- points  
RECOVER (SPECIAL MOVE) - Choice to heal (20% * MaxHP - CurHP)[3 max cap]
In metadata = Hit Points +15 / STR +15 / Dexterity -10
UNSTOPPABLE - % chance to ignore defense, dodge and block (3x-15/4x-12/5x-10)
HK Prio Boss Trait:


=== Loose Cannon (LC): ===
LOCA! (PASSIVE GROUP) - Player looses control over unit, 5% of happening, 150% of additional damage and 15% of chance of friendly fire
FRENZY (SPECIAL MOVE) - Roll dice for every character on field to see which is hit and not during frenzy (+15% chance for enemy / -15% chance for teammates)
(ACTIVE) -
In metadata =  STR +15 / DEX +15 / PER -10




=== Mercenary (MC): ===
GANG WARS (PASSIVE TEAM) - 33% chance at start of each round to 4% of dmg by each ally in game, even if 2 aren’t mercenaries
STEAL WEAPONS (ACTIVE) - % chance to steal weapon and % of damage for rest of game after attack. If no item, you steal a item from inventory
(SPECIAL MOVE) -
- +10% Attribute HP for all Mercenaries on team
In metadata = STR +15 / DEF +15 / Hit Points -10


=== Racer (RR): ===
=== Racer (RR): ===

Revision as of 03:09, 10 February 2024

Overview

Classes are one of the key aspects of Her Monsters members that indicate a characters abilities, perks and strengths that they bring to the gang. There are a total of 20 classes that make up the roster, and you can find out what class your Monster is in your specific NFT's metadata. There are 3 tiers that structure the class system.


Search below for full information breakdowns with all you need to know on the classes structure to build your team and recruit the best HM Members for your crews.


TIER 1 Classes

The classes that makeup TIER 1 are:

BRUISER

DEMOLITION

DRIVER

HERO

RANGER

SENTINEL

TANK

TIER 1 classes have 1 corresponding base trait in their metadata that is boosted by 10+ points

TIER 2 Classes

The classes that makeup TIER 2 are:

BERZERKER

JUGGERNAUT

NINJA

SCOUT

SHARPSHOOTER

SHIELD

STUNTMAN

TIER 2 classes have 2 corresponding base traits in their metadata that are each boosted by 5+ points


TIER 3 Classes

The classes that make up TIER 3 are:

GHOST

HULK

LOOSE CANNON

MERCENARY

RACER

SURVIVALIST

TIER 3 classes have 2 corresponding base traits that are each boosted by 15+ points, and 1 base trait that is decreased by 10- points  



Racer (RR):

In metadata = V HANDLING +15 / PERCEPTION +15 / DEFENSE -10 RR Prio Boss Trait: ROAD RAGE RAMPAGE - Hit all opponents enemies with speeding Car. The More racers, the more total damage dealt

Survivalist (SV):

In metadata = DEFENSE +15 / HIT POINTS +15 / CONSTITUTION -10