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Ghost (GT): | == Ghost (GT): == | ||
In | === OVERVIEW === | ||
The Ghost is a debuffer type class that... In their Metadata, GT class has +15 PERCEPTION, +15 DEXTERITY and -10 STRENGTH added to their base statistics, already cemented in their metadata. | |||
==== Aggressive Passive Group Perk ==== | |||
Your team of Ghosts get a boost to their Strength Stats according to the number of Ghosts on team. | |||
==== Malevolent Curse (Special Ability) ==== | |||
Poison (10% / 3 / 10%-7%-5%) | |||
==== Hexlash Special Perk ==== | |||
% chance to make a diversion on number of enemy team memebers for given number of turns activating random effect | |||
==== Haunted (GT Prio Boss Trait ==== | |||
Send ghost to chosen opponent that Terrifies them and has a change of implementing random other effect | |||
==== Bonus GT Prio Perks ==== | |||
Poison (20% / 3 / 15%) | |||
STR +10 BUFF | |||
==== Team Structure Perks ==== | |||
3x poison (10% chance to poison opp for 3 rounds for 10%, 7%, 5% of initial hit damage Strength +10 STR +12 | |||
4x Poison (15% chance of poison 3 turns for 12%/9%/7% of initial hit) | |||
5x 20% chance to poison target for 3 rounds for 15/12/10 % of initial hit STR +15 , Hexslash | |||
[[Category:Classes]] | [[Category:Classes]] |
Revision as of 10:32, 12 February 2024
Ghost (GT):
OVERVIEW
The Ghost is a debuffer type class that... In their Metadata, GT class has +15 PERCEPTION, +15 DEXTERITY and -10 STRENGTH added to their base statistics, already cemented in their metadata.
Aggressive Passive Group Perk
Your team of Ghosts get a boost to their Strength Stats according to the number of Ghosts on team.
Malevolent Curse (Special Ability)
Poison (10% / 3 / 10%-7%-5%)
Hexlash Special Perk
% chance to make a diversion on number of enemy team memebers for given number of turns activating random effect
Haunted (GT Prio Boss Trait
Send ghost to chosen opponent that Terrifies them and has a change of implementing random other effect
Bonus GT Prio Perks
Poison (20% / 3 / 15%)
STR +10 BUFF
Team Structure Perks
3x poison (10% chance to poison opp for 3 rounds for 10%, 7%, 5% of initial hit damage Strength +10 STR +12
4x Poison (15% chance of poison 3 turns for 12%/9%/7% of initial hit)
5x 20% chance to poison target for 3 rounds for 15/12/10 % of initial hit STR +15 , Hexslash