Shield: Difference between revisions

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Shield (SH):
== Shield (SH): ==


In metadata = PERCEPTION +5 / DEFENSE +5
=== OVERVIEW ===
The Shield is a defensive type class that... In their Metadata, SH class had +5 PERCEPTION and +5 DEFENSE added to their base statistics, already cemented in their metadata.
 
==== Body Armor (Passive Group Perks ====
% chance of putting on additional armour that ignores % of damage, for given turns. Cant stack.
 
==== Shield Ally Special Ability ====
% chance to cover other character and take % dmg he would take
 
==== Taunt?? (Special Perk ====
PENDING
 
==== SH Prio Boss Trait ====
PENDING
 
==== Bonus SH Prio Perks ====
Body-armour (10% / 30% / 1)
 
Shield ally (15%, 40%)
 
==== Team Structure Perks ====
3x Body-armour (10% / 30% / 1) Shield ally (15%, 30%)
 
4x Body-armour (10% / 30% / 1) Shield ally (15%, 35%)
 
5x Body-armour (10% / 30% / 1) Shield ally (20%, 35%) TAUNT ???
[[Category:Classes]]
[[Category:Classes]]

Revision as of 23:50, 11 February 2024

Shield (SH):

OVERVIEW

The Shield is a defensive type class that... In their Metadata, SH class had +5 PERCEPTION and +5 DEFENSE added to their base statistics, already cemented in their metadata.

Body Armor (Passive Group Perks

% chance of putting on additional armour that ignores % of damage, for given turns. Cant stack.

Shield Ally Special Ability

% chance to cover other character and take % dmg he would take

Taunt?? (Special Perk

PENDING

SH Prio Boss Trait

PENDING

Bonus SH Prio Perks

Body-armour (10% / 30% / 1) 
Shield ally (15%, 40%)

Team Structure Perks

3x Body-armour (10% / 30% / 1) Shield ally (15%, 30%)
4x Body-armour (10% / 30% / 1) Shield ally (15%, 35%)
5x Body-armour (10% / 30% / 1) Shield ally (20%, 35%) TAUNT ???