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Scout (SC): | == Scout (SC): == | ||
In | === OVERVIEW === | ||
The Scout is a debuffer type class that... In their Metadata, SC class had +5 PERCEPTION and +5 CONSTITUTION added to their base statistics, already cemented in their metadata. | |||
==== Perceptive (Passive Group Perk) ==== | |||
Your team of Scouts get a boost to their Perception Stats according to the number of Scouts on team. | |||
==== Espionage (Special Ability) ==== | |||
% chance to grant whole team defense ignore for 1 round for given number of enemies | |||
==== Behind Enemy Lines (Special Perk) ==== | |||
% of chance to convert enemy character on our side and control for given amount of time | |||
==== SC Prio Boss Trait: ==== | |||
Watches the move opponent does this turn and replicates attack on same turn when opponent finishes. 3 scouts for 1 turn, 4 scouts for 2 turns, 5 scouts for 3 turns SPECIAL MOVE - Ability to see what consumables your opponent has at the beginning of the match | |||
==== Bonus SC Prio Perks ==== | |||
'''Espionage (35% / 3)''' | |||
'''Perception +15%''' | |||
==== Team Structure Perks ==== | |||
3x Espionage (20% / 1) Perception +10% | |||
4x Espionage (25% / 2) Perception +12% | |||
5x Espionage (30% / 2) Perception +15% 1 x Behind enemy lines (5% / 2) | |||
[[Category:Classes]] | [[Category:Classes]] |
Revision as of 23:22, 11 February 2024
Scout (SC):
OVERVIEW
The Scout is a debuffer type class that... In their Metadata, SC class had +5 PERCEPTION and +5 CONSTITUTION added to their base statistics, already cemented in their metadata.
Perceptive (Passive Group Perk)
Your team of Scouts get a boost to their Perception Stats according to the number of Scouts on team.
Espionage (Special Ability)
% chance to grant whole team defense ignore for 1 round for given number of enemies
Behind Enemy Lines (Special Perk)
% of chance to convert enemy character on our side and control for given amount of time
SC Prio Boss Trait:
Watches the move opponent does this turn and replicates attack on same turn when opponent finishes. 3 scouts for 1 turn, 4 scouts for 2 turns, 5 scouts for 3 turns SPECIAL MOVE - Ability to see what consumables your opponent has at the beginning of the match
Bonus SC Prio Perks
Espionage (35% / 3)
Perception +15%
Team Structure Perks
3x Espionage (20% / 1) Perception +10%
4x Espionage (25% / 2) Perception +12%
5x Espionage (30% / 2) Perception +15% 1 x Behind enemy lines (5% / 2)