Scout: Difference between revisions

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Scout (SC):
== Scout (SC): ==


In metadata = PERCEPTION +5 / CONSTITUTION +5 SC Prio Boss Trait: – watches the move opponent does this turn and replicates attack on same turn when opponent finishes. 3 scouts for 1 turn, 4 scouts for 2 turns, 5 scouts for 3 turns SPECIAL MOVE - Ability to see what consumables your opponent has at the beginning of the match
=== OVERVIEW ===
The Scout is a debuffer type class that... In their Metadata, SC class had +5 PERCEPTION and +5 CONSTITUTION added to their base statistics, already cemented in their metadata.
 
==== Perceptive (Passive Group Perk) ====
Your team of Scouts get a boost to their Perception Stats according to the number of Scouts on team.
 
==== Espionage (Special Ability) ====
% chance to grant whole team defense ignore for 1 round for given number of enemies
 
==== Behind Enemy Lines (Special Perk) ====
% of chance to convert enemy character on our side and control for given amount of time
 
==== SC Prio Boss Trait: ====
Watches the move opponent does this turn and replicates attack on same turn when opponent finishes. 3 scouts for 1 turn, 4 scouts for 2 turns, 5 scouts for 3 turns SPECIAL MOVE - Ability to see what consumables your opponent has at the beginning of the match
 
==== Bonus SC Prio Perks ====
'''Espionage (35% / 3)'''
 
'''Perception +15%'''
 
==== Team Structure Perks ====
3x Espionage (20% / 1) Perception +10%
 
4x Espionage (25% / 2) Perception +12%
 
5x Espionage (30% / 2) Perception +15% 1 x Behind enemy lines (5% / 2)
[[Category:Classes]]
[[Category:Classes]]

Revision as of 23:22, 11 February 2024

Scout (SC):

OVERVIEW

The Scout is a debuffer type class that... In their Metadata, SC class had +5 PERCEPTION and +5 CONSTITUTION added to their base statistics, already cemented in their metadata.

Perceptive (Passive Group Perk)

Your team of Scouts get a boost to their Perception Stats according to the number of Scouts on team.

Espionage (Special Ability)

% chance to grant whole team defense ignore for 1 round for given number of enemies

Behind Enemy Lines (Special Perk)

% of chance to convert enemy character on our side and control for given amount of time

SC Prio Boss Trait:

Watches the move opponent does this turn and replicates attack on same turn when opponent finishes. 3 scouts for 1 turn, 4 scouts for 2 turns, 5 scouts for 3 turns SPECIAL MOVE - Ability to see what consumables your opponent has at the beginning of the match

Bonus SC Prio Perks

Espionage (35% / 3) 
Perception +15%

Team Structure Perks

3x Espionage (20% / 1) Perception +10%
4x Espionage (25% / 2) Perception +12%
5x Espionage (30% / 2) Perception +15% 1 x Behind enemy lines (5% / 2)