Hero: Difference between revisions

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Hero (HR):
== Hero (HR): ==


In metadata = Constitution +10 HR Prio Boss Trait: MAIN CHARACTER SYNDROME - No matter what, 1 HERO from the group will hit first for following round/s. 3 heroes for 1 round, 4 heroes for 2 rounds, 5 heroes for 3 rounds.
=== OVERVIEW ===
The Hero is a defensive type class that... The Hero is a defensive type class that... In their Metadata, the HR class had +10 CONSTITUTION added to their base statistics, already cemented in their metadata
 
==== Inspire (Passive Group Perk) ====
% by which whole team increases the damage, dexterity and HP
 
==== Heroic Effort (Special Ability) ====
When ability is triggered, there is a % chance to increase the other classes bonuses by a given % depending
 
==== Powerpunch (Special Perk) ====
% of chance to deal dmg that consist base dmg + % true dmg
 
==== Main Character Syndrome (HR Prio Boss Trait) ====
No matter what, 1 HERO from the group will hit first for following round/s. 3 heroes for 1 round, 4 heroes for 2 rounds, 5 heroes for 3 rounds.
[[Category:Classes]]
[[Category:Classes]]

Revision as of 04:09, 11 February 2024

Hero (HR):

OVERVIEW

The Hero is a defensive type class that... The Hero is a defensive type class that... In their Metadata, the HR class had +10 CONSTITUTION added to their base statistics, already cemented in their metadata

Inspire (Passive Group Perk)

% by which whole team increases the damage, dexterity and HP

Heroic Effort (Special Ability)

When ability is triggered, there is a % chance to increase the other classes bonuses by a given % depending

Powerpunch (Special Perk)

% of chance to deal dmg that consist base dmg + % true dmg

Main Character Syndrome (HR Prio Boss Trait)

No matter what, 1 HERO from the group will hit first for following round/s. 3 heroes for 1 round, 4 heroes for 2 rounds, 5 heroes for 3 rounds.