Mercenary: Difference between revisions

From Her Monsters Almanac
Jump to navigation Jump to search
(Mercenary class information breakdown)
 
No edit summary
Line 2: Line 2:


GANG WARS (PASSIVE TEAM) - 33% chance at start of each round to 4% of dmg by each ally in game, even if 2 aren’t mercenaries STEAL WEAPONS (ACTIVE) - % chance to steal weapon and % of damage for rest of game after attack. If no item, you steal a item from inventory (SPECIAL MOVE) - - +10% Attribute HP for all Mercenaries on team In metadata = STR +15 / DEF +15 / Hit Points -10
GANG WARS (PASSIVE TEAM) - 33% chance at start of each round to 4% of dmg by each ally in game, even if 2 aren’t mercenaries STEAL WEAPONS (ACTIVE) - % chance to steal weapon and % of damage for rest of game after attack. If no item, you steal a item from inventory (SPECIAL MOVE) - - +10% Attribute HP for all Mercenaries on team In metadata = STR +15 / DEF +15 / Hit Points -10
[[Category:Classes]]

Revision as of 03:40, 10 February 2024

Mercenary (MC):

GANG WARS (PASSIVE TEAM) - 33% chance at start of each round to 4% of dmg by each ally in game, even if 2 aren’t mercenaries STEAL WEAPONS (ACTIVE) - % chance to steal weapon and % of damage for rest of game after attack. If no item, you steal a item from inventory (SPECIAL MOVE) - - +10% Attribute HP for all Mercenaries on team In metadata = STR +15 / DEF +15 / Hit Points -10