Ghost: Difference between revisions

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(Ghost class information breakdown)
 
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In metadata = Dex +15 / Perception +15 / Strength -10 3x - str +10 - poison (10% chance to poison opp for 3 rounds for 10%, 7%, 5% of initial hit damage) / 4x STR +12 - Poison (15% chance of poison 3 turns for 12%/9%/7% of initial hit) / 5x STR +15 - 20% chance to poison target for 3 rounds for 15/12/10 % of initial hit SPECIAL MOVE - DIVERSION - Seng ghost to chosen opponent that Terrifies them and has a change of implementing random other effect PRIO GT PERK - Poison (20% / 3 / 15%) / STR +10 BUFF (Passive team perk): Deducted strength from class structure is returned to the group
In metadata = Dex +15 / Perception +15 / Strength -10 3x - str +10 - poison (10% chance to poison opp for 3 rounds for 10%, 7%, 5% of initial hit damage) / 4x STR +12 - Poison (15% chance of poison 3 turns for 12%/9%/7% of initial hit) / 5x STR +15 - 20% chance to poison target for 3 rounds for 15/12/10 % of initial hit SPECIAL MOVE - DIVERSION - Seng ghost to chosen opponent that Terrifies them and has a change of implementing random other effect PRIO GT PERK - Poison (20% / 3 / 15%) / STR +10 BUFF (Passive team perk): Deducted strength from class structure is returned to the group
[[Category:Classes]]

Revision as of 03:40, 10 February 2024

Ghost (GT):

In metadata = Dex +15 / Perception +15 / Strength -10 3x - str +10 - poison (10% chance to poison opp for 3 rounds for 10%, 7%, 5% of initial hit damage) / 4x STR +12 - Poison (15% chance of poison 3 turns for 12%/9%/7% of initial hit) / 5x STR +15 - 20% chance to poison target for 3 rounds for 15/12/10 % of initial hit SPECIAL MOVE - DIVERSION - Seng ghost to chosen opponent that Terrifies them and has a change of implementing random other effect PRIO GT PERK - Poison (20% / 3 / 15%) / STR +10 BUFF (Passive team perk): Deducted strength from class structure is returned to the group