Scout: Difference between revisions

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(Scout class information breakdown)
 
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In metadata = PERCEPTION +5 / CONSTITUTION +5 SC Prio Boss Trait: – watches the move opponent does this turn and replicates attack on same turn when opponent finishes. 3 scouts for 1 turn, 4 scouts for 2 turns, 5 scouts for 3 turns SPECIAL MOVE - Ability to see what consumables your opponent has at the beginning of the match
In metadata = PERCEPTION +5 / CONSTITUTION +5 SC Prio Boss Trait: – watches the move opponent does this turn and replicates attack on same turn when opponent finishes. 3 scouts for 1 turn, 4 scouts for 2 turns, 5 scouts for 3 turns SPECIAL MOVE - Ability to see what consumables your opponent has at the beginning of the match
[[Category:Classes]]

Revision as of 03:40, 10 February 2024

Scout (SC):

In metadata = PERCEPTION +5 / CONSTITUTION +5 SC Prio Boss Trait: – watches the move opponent does this turn and replicates attack on same turn when opponent finishes. 3 scouts for 1 turn, 4 scouts for 2 turns, 5 scouts for 3 turns SPECIAL MOVE - Ability to see what consumables your opponent has at the beginning of the match