Mercenary: Difference between revisions

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(Mercenary class information breakdown)
 
 
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Mercenary (MC):
== Mercenary (MC): ==
The Mercenaries of Her Monsters are the cohesive branch of the gang, knowing that power is in numbers and knowledge. Their '''Gang Wars''' ability has a chance at the start of each round to slightly boost all your teammates' damage, making everyone a threat. '''Seek and Extract''' gives your Mercenary the chance to confiscate a weapon from a target opponent, which can either be equipped by your Mercenary or passed to a teammate, giving your side the weapon's damage boost and leaving your opponent defenseless. The '''Behind Enemy Lines''' move allows your Merc to recruit an enemy player to your side for a limited number of rounds, adding some chaos to the ranks. The Mercenaries are a trained militia that knows how to distribute power to their team, uniting their strength as one.


GANG WARS (PASSIVE TEAM) - 33% chance at start of each round to 4% of dmg by each ally in game, even if 2 aren’t mercenaries STEAL WEAPONS (ACTIVE) % chance to steal weapon and % of damage for rest of game after attack. If no item, you steal a item from inventory (SPECIAL MOVE) - - +10% Attribute HP for all Mercenaries on team In metadata = STR +15 / DEF +15 / Hit Points -10
The Mercenary is a offensive type class that... In their Metadata, MC class has +15 STRENGTH, +15 DEFENSE and -10 PERCEPTION added to their base statistics, already cemented in their metadata.
 
==== Vitative (Passive Group Perk) ====
Your team of Mercenaries get a boost to their HP Stats according to the number of Mercenaries on the team.
 
==== GANG WARS (Special Ability) ====
33% chance at start of each round to 4% of dmg by each ally in game, even if 2 aren’t mercenaries  
 
==== STEAL WEAPONS (Special Perk) ====
% chance to steal weapon and % of damage for rest of game after attack. If no item, you steal a item from inventory  
 
==== MC Prio Boss Trait ====
 
==== Bonus MC Prio Perks ====
'''Steal weapon (35%, 10%)'''
 
'''HP +10%'''
 
==== Team Structure Perks ====
3x Steal weapon (25%, 5%) Gang Wars (33% / 12%) HP +10%
 
4x Steal weapon (30%, 5%) Gang Wars (33% / 16%) HP +10%
 
5x Steal weapon (35%, 8%) Gang Wars (33% / 20%) HP +10%
[[Category:Classes]]

Latest revision as of 04:19, 11 September 2024

Mercenary (MC):

The Mercenaries of Her Monsters are the cohesive branch of the gang, knowing that power is in numbers and knowledge. Their Gang Wars ability has a chance at the start of each round to slightly boost all your teammates' damage, making everyone a threat. Seek and Extract gives your Mercenary the chance to confiscate a weapon from a target opponent, which can either be equipped by your Mercenary or passed to a teammate, giving your side the weapon's damage boost and leaving your opponent defenseless. The Behind Enemy Lines move allows your Merc to recruit an enemy player to your side for a limited number of rounds, adding some chaos to the ranks. The Mercenaries are a trained militia that knows how to distribute power to their team, uniting their strength as one.

The Mercenary is a offensive type class that... In their Metadata, MC class has +15 STRENGTH, +15 DEFENSE and -10 PERCEPTION added to their base statistics, already cemented in their metadata.

Vitative (Passive Group Perk)

Your team of Mercenaries get a boost to their HP Stats according to the number of Mercenaries on the team.

GANG WARS (Special Ability)

33% chance at start of each round to 4% of dmg by each ally in game, even if 2 aren’t mercenaries 

STEAL WEAPONS (Special Perk)

% chance to steal weapon and % of damage for rest of game after attack. If no item, you steal a item from inventory 

MC Prio Boss Trait

Bonus MC Prio Perks

Steal weapon (35%, 10%) 
HP +10%

Team Structure Perks

3x Steal weapon (25%, 5%) Gang Wars (33% / 12%) HP +10%
4x Steal weapon (30%, 5%) Gang Wars (33% / 16%) HP +10%
5x Steal weapon (35%, 8%) Gang Wars (33% / 20%) HP +10%