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Hulk (HK):
== Hulk (HK): ==
The unstoppable juggernaut of Her Monsters Gang, the Hulk class is a one-person powerhouse designed to shatter opponents with sheer force and unyielding strength. Their '''Raaage!''' perk ignites their fury—each successful strike fuels their rage bar, culminating in a devastating Rage attack that obliterates everything in its path. Hulks remain a storm of destruction for at least two rounds, delivering devastating damage until conditions are met to calm their wrath. The '''Unstoppable''' ability smashes through a target’s defense or dodges, ensuring their next strike lands with amplified impact. With the '''Recover''' perk, Hulks can heal a percentage of their HP mid-battle, staying in the fight longer to continue their rampage. The Hulk class is a relentless force of nature, crushing adversaries and leaving chaos in their wake.


RAGE (PASSIVE) - Rage bar, everytime everytime hulk is hit, fills until hulk is enraged. When enraged: 1. the next time hulk is hit, will respond with a powerful rage attack / 2. As long as enraged, attacks made have +10% / 3. Only calms down if not attacked for 2 rounds, or if hulk lets out rage attack in response, starting fresh RECOVER (SPECIAL MOVE) - Choice to heal (20% * MaxHP - CurHP)[3 max cap] In metadata = Hit Points +15 / STR +15 / Dexterity -10 UNSTOPPABLE - % chance to ignore defense, dodge and block (3x-15/4x-12/5x-10) HK Prio Boss Trait: –
 
 
The Hulk is a offensive type class that... In their Metadata, GT class has +15 HP, +15 STRENGTH and -10 DEXTERITY added to their base statistics, already cemented in their metadata.
 
==== Raaage! (Passive Group Perk) ====
Rage bar, everytime everytime hulk is hit, fills until hulk is enraged. When enraged: 1. the next time hulk is hit, will respond with a powerful rage attack / 2. As long as enraged, attacks made have +10% / 3. Only calms down if not attacked for 2 rounds, or if hulk lets out rage attack in response, starting fresh
 
==== Unstoppable (Special Ability) ====
% chance to ignore defense, dodge and block and also adding +5 DAMAGE
 
==== Recover (Special Perk) ====
Choice to heal (20% * MaxHP - CurHP)[3 max cap]
 
==== HK Prio Boss Trait ====
PENDING
 
==== Bonus HK Prio Perks ====
Unstoppable (25%) Damage +15%
 
Rage (??? / 2)
 
==== Team Structure Perks ====
3x Unstoppable (15%) Damage +5% Rage (??? / 2)
 
4x Unstoppable (12%) Damage +7% Rage (??? / 2)
 
5x Unstoppable (10%) Damage +10% Rage (??? / 2) 1 x Recover
[[Category:Classes]]
[[Category:Classes]]

Latest revision as of 03:13, 11 September 2024

Hulk (HK):

The unstoppable juggernaut of Her Monsters Gang, the Hulk class is a one-person powerhouse designed to shatter opponents with sheer force and unyielding strength. Their Raaage! perk ignites their fury—each successful strike fuels their rage bar, culminating in a devastating Rage attack that obliterates everything in its path. Hulks remain a storm of destruction for at least two rounds, delivering devastating damage until conditions are met to calm their wrath. The Unstoppable ability smashes through a target’s defense or dodges, ensuring their next strike lands with amplified impact. With the Recover perk, Hulks can heal a percentage of their HP mid-battle, staying in the fight longer to continue their rampage. The Hulk class is a relentless force of nature, crushing adversaries and leaving chaos in their wake.


The Hulk is a offensive type class that... In their Metadata, GT class has +15 HP, +15 STRENGTH and -10 DEXTERITY added to their base statistics, already cemented in their metadata.

Raaage! (Passive Group Perk)

Rage bar, everytime everytime hulk is hit, fills until hulk is enraged. When enraged: 1. the next time hulk is hit, will respond with a powerful rage attack / 2. As long as enraged, attacks made have +10% / 3. Only calms down if not attacked for 2 rounds, or if hulk lets out rage attack in response, starting fresh

Unstoppable (Special Ability)

% chance to ignore defense, dodge and block and also adding +5 DAMAGE

Recover (Special Perk)

Choice to heal (20% * MaxHP - CurHP)[3 max cap]

HK Prio Boss Trait

PENDING

Bonus HK Prio Perks

Unstoppable (25%) Damage +15% 
Rage (??? / 2)

Team Structure Perks

3x Unstoppable (15%) Damage +5% Rage (??? / 2)
4x Unstoppable (12%) Damage +7% Rage (??? / 2)
5x Unstoppable (10%) Damage +10% Rage (??? / 2) 1 x Recover